Projects > Hangman

Hangman

Game

260
Lines of code
1 Week
Time Spent
17
Commits
+30%
Knowledge

Purpose

Academic

Type

Concept
Game

Technology

React
TypeScript
TailwindCSS

Services

Web Design
Web Development

Project Description

The Hangman project is an interactive game developed using React and TypeScript. At the beginning, the main challenge was figuring out which components to create and how to structure the project architecture to be both modular and scalable. I started by considering the essential elements of the game, such as displaying the letters, managing errors, and handling user interactions. As I progressed, I understood how to organize the components and optimize their reusability. On the other hand, I didn’t encounter any major issues with the syntax, which allowed me to focus fully on the game’s logic and state management with React. This project strengthened my ability to structure a React project effectively and gave me a deeper understanding of organizing components in a dynamic application.

Solution

At first, it was difficult to determine how to break down the project into reusable and well-organized components. I adopted a progressive approach by first creating a simple skeleton of the game, then refining each part based on the needs. Using TypeScript helped me secure my code and better structure my types, making the development process smoother. As I advanced, the game logic became clearer, and I was able to optimize the management of states and user interactions. This experience gave me a better understanding of designing well-structured React applications and taught me how to organize my code efficiently for easier maintenance and future scalability.